We start with a breakdown of the core campaign mechanics, including Infamy, pirate coves, and shipbuilding, with some advice to make the most of them. As is now the norm, a new race also means a slew of inventive and game-changing mechanics at the strategic level, a new army roster, four new Legendary Lords and plenty more. They’re undead, but not as you know them – they mix the Vampire Counts’ powerful monsters with such overwhelming artillery and gunnery power that even a Dwarf would consider it ‘a bit much’. The Vampire Coast is Total War: Warhammer 2’s latest race, and its first since the Tomb Kings way back in January.